Why Do Warriors Always Have Fiery War Axe in Their Opening Hand

If you have been playing Hearthstone for any length of time you will comeFiery War Axe Hearthstone Card across a Warriors playing Firey War Axe on turn two an
d destroying your 1 or 2 mana drop. War Axe comes with two charges, so they usually get to remove your next drop too. It’s incredibly annoying and gives the Warrior player a decent tempo start.

If you find yourself asking the following:

Why Do Warriors Always Have Fiery War Axe in Their Opening Hand?

You are not alone! Trust me, we have all wondering the same thing. But how likely is it statistically that your opponent will have the Firey War Axe in their opening hand?

Let’s look at the basic math behind this scenario:

Chance of Drawing Firey War Axe on Turn One/Two

If your opponent is going first the chance of them not drawing the Firey War Axe from their 30 card deck based on two copies is:

(28 / 30) * (27 / 29) * (26 / 28)

Then there is the option to mulligan the hand to dig deeper into the deck for a copy:

((28 / 30) * (27 / 29) * (26 / 28))^2

This means, taking into account the next turn too the chance of not drawing a copy of Firey War Axe is:

((28 / 30) * (27 / 29) * (26 / 28))^2*(25/27)*(24/26)

What does all this boring math mean as an overall percentage?

Your opponent has 45% chance of having a Firey War Axe on turn two ready to smash your early minions.

When you look at the numbers like this it’s hard to believe that your opponents ‘always’ have the axe. A lot of this is just your perception. You remember the times they have it more than the times they don’t. Luck and numbers can feel so cruel at times, there’s a lot of RNG to deal with in Hearthstone!

The Conspiracy Theories behind Firey War Axe and More

Now, this is all pure speculation and conspiracy theories based on nothing other than wild rumours. But, there is a belief among many players that certain cards are ‘weighted’ to draw differently.

Certain cards are key to classes to be able to operate and compete with other classes. With Warrior it’s the Firey War Axe, with Warlock it’s Power Overwhelming, Rogue is Backstab, and so on.

Ever notice how all the above cards seem to always draw early or be in the persons opening hand? Conspiracy, or something more to this, I will let you decide.

 

5 Whispers of the Old Gods Legendary Cards to Dust

Dust is the currency you use to make cards in Hearthstone. You can disenchant duplicate cards for their dust value, or make cards that you don’t have in your collection. Or, if you need a second copy.

There are two ways to get cards. You either get them in a pack you opened, or you craft them from dust. Which is why I have put together 5 Whispers of the Old Gods Legendary cards to dust so you can get rid of dead cards in your collection and craft some useful ones.

If you don’t know how to disenchant cards, just click on a card in your collection to see the options below. Click disenchant, and you will receive the dust value as shown.

As you will see from the table below you lose 4 times the value and more when disenchanting and making a card of the same rarity. So it’s very important you never disenchant a card you will want to make again later!

disenchanting a legendary hearthstone card

Crafting Dust Values Guide

Here is a table showing the amount of dust you will receive or spend when making and disenchanting cards of different rarity.

Card RarityCraft Dust CostDisenchant Dust CostGolden Craft Dust CostGolden Disenchant Dust Cost
White - Common40540050
Blue - Rare10020800100
Purple - Epic4001001600400
Orange - Legendary1600400320016000

5 Whispers of the Old Gods Legendary Cards to Dust

No one can say a card will never be relevant. But you can have a very good idea based on stats the trends in the META how likely it is certain cards will ever be used. The following cards are not used at all right now. It’s also very unlikely they will see play in the near future, or possibly ever.

If you pull these legendaries out of a pack my advice is to dust them and use the dust to make cards that you will actually use in competitive decks.

Anomalus Hearthstone CardAnomalus – Mage Legendary

‘Deathrattle: Deal 8 damage to all minions.’

This card doesn’t fit well into the mage builds and archetypes. An 8/6 for 8 mana needs a serious upside to be played. This card has a downside, dealing 8 damage to the board is not what you want as a mage. This means it damages your minions as well as your opponents.

It’s designed for a very slow control deck, which has never worked very effectively with mage. There is potential for it to be included in a Reno Mage build, but you’re much better off with the dust.

Cho’gallWarlock LegendaryCho'gall Hearthstone Card

‘Battlecry: The next spell you cast this turn costs Health instead of Mana.’

This is an interesting battlecry, and you can imagine some scenarios where it would be useful. So, why is no one playing this card? It’s just too situational and costly for that purpose.

If you have this card you can dust it safe in the knowledge that it’s donating dust to a better cause. A card that you will use often and not just have sitting in your collection.

Nat, the Darkfisher Hearthstone Card

Nat, the DarkfisherNeutral Legendary

‘At the start of your opponent’s turn, they have a 50% chance to draw an extra card.’

This is just a horrible card. Why would you want to give your opponent the chance to draw cards? It only has a 2/4 body too, nothing to get excited about dropping on curve and not worth the downside.

This guy pops out of shredders in wild and it’s just a nightmare. If you have been unlucky/lucky enough to get this from a pack dust it as soon as you can.

Y'Shaarj, Rage Unbound Hearthstone Card

Y’Shaarj, Rage UnboundNeutral Legendary

‘At the end of your turn, put a minion from your deck into the battlefield.’

There were 4 Gods released with the Whispers of the Old Gods set release. Y’Shaarj, Rage Unbound is by far the weakest and doesn’t see any play.

It’s just too slow for the current META, and the foreseeable future. To use 10 mana and play this card, have it live a turn and then pull something of value from your hand is too much to ask.

Soggoth the SlithererNeutral Legendary

Soggoth the Slitherer Hearthstone Card‘Taunt: Can’t be targeted by spells or hero Powers.’

I have pulled two of these from card packs and sent them both to the dust grinder. It’s not the worst card by far, and I can see it being used as a replacement for other cards in some instances. But you’re much better off dusting it in the long run.

At 9 mana there are so many really powerful cards available that are a lot better than this card it’s hard to ever imagine it being relevant.

So, there you have it. 5 Whispers of the Old Gods legendary cards to dust if you have them in your collection. There is no point having dead cards holding up you building out more decks that you can use now on the ladder and have fun.

Firebat OTK Warrior Tournament Deck

This is a video showing the Firebat OTK Warrior Tournament Deck he played recently in the Starladder group stages to finish his opponent in one turn.

There are several combo pieces, but once you have them all in hand you are going to do 30+ damage to your opponent. Similar to the deck Thijs played, this OTK warrior is a hot deck right now and works well on ladder too, so give it a go.

Tavern Brawl 51 Cart Crash at the Crossroads Review

This Tavern Brawl 51 Cart Crash at the Crossroads Review looks at this weeks (01st June 2016) Tavern Brawl.

You get two combine two different classes together and have a random selection of cards from both classes to use. You control the hero you chose first, so take that into account when deciding what hero power you want to use.

It’s pretty heavy on the RNG side like most Taverl Brawls, but it’s fun.

Thijs Shows You How to Play OTK Warrior with Worgen Combo

In this video Thijs shows you how to play OTK Warrior with Worgen Thijs Shows You How to Play OTK Warrior with Worgen ComboCombo. This is a viable ladder and tournament deck. The deck consists of a lot of card cycling cards to find the combo pieces. Then you want to land a well-placed Emperor Thauissan to discount all your combo pieces.

You are looking to play:

Raging Worgen + Charge + Inner Rage

This gives you ann 8/3 with windfury!

Use Faceless Manipulator and you have two 8/3’s!

You can do all of this for 10 mana as you weill see in the video below.

Trolden Funny and Lucky Moments ep 168

If you have never watched a Trolden video you’ve been missing out. This is Trolden Funny and Lucky Moments ep 168. Trolden puts together highlights of crazy RNG moments in Hearthstone. He has a really high production value and makes videos that are fun to watch. This video includes:

Servant of Yogg-Saron craziness

Madder Bomber cleaning up

Some ridicilous Prist card stealing

and the suicidewell!

Enjoy!

StrifeCro C’Thun Warrior Video Guide

In this StrifeCro C’Thun Warrior Video Guide StrifeCro takes you through how to play this deck while climbing the NA ladder. C’Thun decks have an obvious win condition in C’Thun, and Warrior had a lot of weapons to make favourable trades, as well as good removal spells so setting up a big C’Thun isn’t as hard you may think.

StrifeCro C’Thun Warrior Video Guide

StrifeCro C’Thun Warrior Deck List

2 x Execute
2 x Shield Slam
2 x Firey War Axe
2 x Slam
2 x Armorsmith
2 x Bash
1 x Shield Block
2 x Disciple of C’Thun
2 x Raving Ghoul
1 x C’Thun’s Chosen
1 x Elise Starseeker
2 x Brawl
1 x Harrison Jones
1 x Justicar Trueheart
2 x Skeram Cultist
1 x Gorehowl
2 x Ancient Shieldbearer
1 x Twin Emperor Vek’lor
1 x Grommash Hellscream
1 x C’thun