Blizzard always keeps the exact time of expansion releases a closely guarded secret.
They did reveal it was the 6th of April, and today is the 6th. So where and when can we expect the patch to drop?
Based on when previous expansions were released we can make a pretty good assumption of when we can expect to be busting open those new Journey to Un’Goro card packs.
What Time Will Journey to Un’Goro Released on NA Server?
The NA server typically gets expansions before the other regions. It sucks, but it’s true. And based on the amount of lag the first day of releases it’s no surprise they tier the releases across servers.
10am PST is the best estimate for the NA release time of Journey to Un’Goro. I’d be very surprised if it’s before then.
What Time Will Journey to Un’Goro Released on EU Server?
9 potential damage for 1-mana meant this card was an auto-include in all Shaman decks, and rolling a spell power totem has become an important part of play the class.
Well, Spirit Claws is finally going to get hit with the nerf hammer in patch 7.1 due for release around the end of Feb. It’s not a massive nerf, and my guess is that the card is still going to be played, however:
The card is part of the tri-class Kabal faction, so it’s playable by Mage, Priest, and Warlock classes. The battlecry introduces a new mechanic to the game. opens up a series of custom spell options to allow you to make a custom spell.
By playing Kazakus you open up a series of custom spell options to allow you to make a custom spell. There are three parts to building the spell, choosing the mana cost, then adding two effects.
How does Kazakus Work?
Here is a video released by Blizzard at Blizzcon 2016 showing the card in play.
Mana Cost Choice for the Custom Spell
As you can see, when you play Kazakus you have the option to choose between three cards. The higher the mana cost the more powerful the effect is.
First Effect Choice for the Custom Spell
You’re then given three more options based on your first decision. If you choose a 10 mana card you have three 10 mana choices to add to the spell.
You can choose fro options that include doing x damage to minions, drawing cards, copy cards from your opponent’s deck, summoning minions that have died, and more.
Second Effect Choice for the Custom Spell
You are also given a second choice of three effects to add to the spell. This opens up a wide range of possibilities to help you deal with the current board state.
You can combine two different effects and do some crazy things, and it makes a lot of spells possible that we have previously not been able to do with these classes.
Kazakus Spells to Choose from
At the point of writing this, we know some of the spells that we will be able to choose from to make the Kazakus custom spells:
1 Mana Choice
5 Mana Choice
10 Mana Choice
Give your minions # Health
Deal # damage to all minions
Freeze # random enemy minions
Draw # cards
Transform all minions in 1/1 sheep
Summon a #/# demon
Copy # cards from your opponents deck and put them in your hand.