This Old Gods Hotform C’Thun Mage Deck brings C’Thun to Mage in a deck that’s really competitive at the higher ranks. C’ThunMage decks are few and far between. I tried a few builds near the release of the Old Gods but never has a consistent performer.
It includes all the standard Tempo Mage spells that make the staple of the tempo archetype. Such as;
2 x Arcane Blast
2 x Arcane Missiles
2 x Mirror Image
2 x Frostbolt
2 x Fireball
Along with the best C’Thun cards to beef up your C’thun before you slam him on the board, such as:
2 x Disciple of C’Thun
2 x C’Thun’s Chosen
2 x Cult Sorcerer
Hold out until your C’Thun has 10 health before dropping Twin Emperor Veklor. The mirror effect is incredibly powerful.
It’s a really solid deck with more than one win condition. If you are looking to climb slowly and consistently, this deck is capable of doing the job. Play patient and use your burn to clear the board. Also, bait out any large removal before dropping C’Thun if possible.
Pirates! This Chakki Pirate Warrior Deck is the deck he used in the Americas Primaries and some other tournament decks around this time in May 2016. There have been pirate decks in the past but they always fell short. Now, this isn’t a META breaking deck by any means. But it is very good.
There is loads of synergy to try and find with this deck, and that’s where it’s value and power comes from. Firstly, you’re looking for the Hunter hero power, or Druid as second best. This is an aggro deck so we are looking for that extra face damage!
Mulligan for N’Zoth’s First Mate to load up a weapon. Look to add Upgrade! and work into Bloodsail Cultist and other pirates. This is the dream roll of the draw, and it does happen quite often.
You have loads of burst damage to close out a game. Arcanite Reaper is 5 damage, Leeroy Jenkins is 6, you can easily close a game around turn 5-6. Look to make favourable trades early with your weapons and look for the moment to flip the switch and start going face when you can’t be out-raced.
I’ve been waiting for a good beast Druid deck for a while now, this beast druid deck for legend rank is what finally took me to legend. I had a lot of success with this deck against the Warriors, Warlocks and Shamans that are hogging a lot of the ladder.
Obviously, there is always the chance you can do Druid things, i.e. Innovate out some big units that your opponent with struggle with early. But there is also a lot of synergy to look out for with this deck. Mark of Y’Shaarj is a great addition from the latest expansion, Whispers of the Old Gods. You can buff a beast and draw a card, insane value.
Look to gain and control the board before going face. If you can establish large taunts and keep your opponent off the board you’re going to win.
Mid range hunter has always been a solid deck since the beginning of Hearthstone. This mid range hunter deck fast legend May season deck is very powerful. It’s gone through some up’s and down’s however and after the recent Whispers of the Old Gods release Rexxar went into hiding for a while.
It didn’t take too long to find a few build that fit in with the META really well, and this deck is very strong right now. You can curve out with Firey Bat, into King’s Elekk for card draw, or Huge Toad. Animal Companion and Carrion Grub are very strong 3 drops that synergize with Houndmaster.
Call of the Wild is an insanely powerful card. You get all three Animal Companions at once. Giving you a 5/2 Huffer to charge with, and a 4/4 taunt, and the 2/4 Leeok. Now, that is what you call value. All for 8 mana, and all dropped from one card. So lasting to turn 8 with a neutral or beneficial board then dropping this gives you an incredibly likely chance of winning.
It’s a weapon heavy META so the inclusion of Harrison Jones as a tech choice is a smart decision.
Synergies to Look For
Beast + Houndmaster. The 2/2 + taunt is very good value.
Stampeding Kodo – Destroying a minion with 2 or less health can swing a game.
Beast + Kill Command – 5 attack instead of 3 is often worth waiting for.
This Trump Warlock Zoo Deck May 2016 is one of many different zoo decks going around at the moment. This is one of the best parts of all the new cards from the Whispers of the Old Gods update. There are still many variations of some of the most competitive decks and the META is sill changing daily.
The two Doomguard tech choice can work out to be very clunky in the hand. One of the best things about zoo is being almost guaranteed to have one drops in your opening hand, you don’t have to float mana very often, and you can of course tap away when you’re out of cards.
Most of the synergy revolves around the Darkshire Councilman. Try and get the drops off the Imp Gang Boss and Possessed Villager to buff his attack. As well as dropping a board of Forbidden Ritual tentacles. There is loads of burst potential, even without Leeroy Jenkins. You can look for more Power Overwhelming‘s from Dark Peddlers and set up burst of 16 + with a Doomguard and 3 PO’s.
Renounce Darkness is one of those interesting and fun cards that doesn’t get much play. When you do play it you can get some insane wins, have a lot of fun, and start to believe in the card. This Forsen Renounce Darkness Yogg OG Standard Deck falls into this category.
I’ve played this deck for 30+ games and have a slightly less than 50% win ratio. It’s certainly more of a fun deck than a seriously laddering deck. The Yogg-Saron ending brings chaos to any game, Elise Starseeker gives you that end game random influx of legendaries too.
I’m interested to hear how anyone gets on with this deck. Feel free to drop me a comment if you have any tech changes that improve the deck. I’ve love to have a solid Renounce Darkness deck to ladder with.
This is the Trump Priest N’Zoth Deck May 2016. N’Zoth Priest decks are very strong control decks with a few different win conditions and the ability to outlast other control decks with its extended card draw capabilities.
Maximize the amount of good deathrattle cards you send to the graveyard while playing this deck. Mulligan for Museum Curator‘s early. They don’t trade well, but finding a good deathrattle minion that will come back again when you drop N’Zoth makes this card excellent value.
You have some powerful AOE combinations. Auchenai Soulpriest plus Circle of Healing is a 4 damage board clear on turn 4. One of the most powerful early game clearance mechanics. It does damage your own minions as well, so plan ahead if you’re going to use this combination.
It’s not a simple deck to play and does have a learning curve. Knowing when to use Flash Heal to heal your face or a minion, or waiting for a combination with Auchenai Soulpriest to damage the opponent takes some practice. As well as being aware of what is likely in your opponents deck. So knowing what to use your Cabal Shadow Priest and Entomb on also takes some smart decision making.
I love hanging out in Forsen’s Twitch channel and LUL’ing at the chat while he plays some Hearthstone. This is the Forsen OG Tempo Mage Standard Deck May 2016 I watched him playing on stream.
Personally, I don’t like Yogg-Saron, played a lot with this card and it let me down more than it helped. I swap him out for Ragnaros which seems to work better for me. It’s certainly one of the most fun cards in the game though!
Tempo mage is about capturing that early tempo, as the name suggests. Mulligan hard for those Mana Wyrm‘s, Mirror Image vs aggro decks, and cheap spells along with a Sorcerer’s Apprentice. If you are playing on the coin and can get a double Mana Wyrm into Sorcerer’s Apprentice and some cheap spells, there are few decks that can push you off the board.
Be aware of board clears and AOE spells. Don’t overcommit and you will do fine vs almost any deck with a good start. Control and grinding decks will outlast you and the lack of taunts in the deck is an issue to aggro if you don’t draw well. Overall, I would say Tempo Mage is a solid Tier Two deck.
I’m a big fan of Chakki. This Chakki Control Warrior deck is the exact list he used for competition and laddering in the May 2016 season.
His tech choices that differ from some other lists I’ve seen are Harrison Jones, and Baron Geddon. Harrison is an awesome choice in the weapon heavy META we are currently in. Dropping him on a Doomhammer is about as satisfying as it gets. Even if you do overdraw!
The synergy in the current Warrior builds works very well together. The Ravaging Ghoul is an awesome addition from the Old Gods cards. Dropping the Ghoul while you have an Acolyte of Pain down gives you some value card draw. As well as sweeping up all the one health annoying minions found in a lot of aggro decks.
Justicar Truehart for tanking up is good synergy with Baron Geddon. You can take your opponents into fatigue and keep armoring up faster than they can heal. As well as using a Brawl to reset the board. It’s an incredibly versatile deck and very strong in the current META. I don’t see much changing in the near future either. You can easily swap a tech card or two and retain a strong deck.