5 Whispers of the Old Gods Epic Cards to Dust

Dust is the currency you use to craft cards in Hearthstone. You can craft cards you need, disenchant cards you don’t need, and make additional copies of cards in either normal or gold versions.

You can either get cards by buying or earning car packs, which gives you 5 random cards per pack. Or you can craft the exact cards you want from dust. You should always be very sure before crafting cards as you lose a lot of dust. Which is why I’ve put together 5 Whispers of the Old Gods Epic Cards to Dust.

Epic cards give you 100 dust a time, or they cost 400 dust to make. So as you can see you use 4 times as much to make a card as it costs to disenchant it. So you better be sure before pressing that button.

 

disenchanting a legendary hearthstone card

Crafting Dust Values Guide

Here is a table showing the amount of dust you will receive or spend when making and disenchanting cards of different rarity.

Card RarityCraft Dust CostDisenchant Dust CostGolden Craft Dust CostGolden Disenchant Dust Cost
White - Common40540050
Blue - Rare10020800100
Purple - Epic4001001600400
Orange - Legendary1600400320016000

5 Whispers of the Old Gods Epic Cards to Dust

Blood of The Ancient One Hearthstone CardBlood of The Ancient One – Neutral Card

‘If you control two of these at the end of your turn, merge them into ‘The Ancient One’.’

This card is way too slow. Having one, or even two of these stay alive in the late game so they can form another unit is next to zero. Disenchant these and use the dust for a card that’s going to see play.

By the way, ‘The Ancient One’ is a massive 30/30 minion. Here is a video showing you it, as this is possibly the only time you’re going to see it. 🙂

Tentacles for Arms – Warrior CardTentacles for Arms Hearthstone Card

‘Deathrattle: Return this to your hand.’

This card may have its place in a long, drawn out fatigue game. But how many games do you want to play where this ‘may’ end up offering some value?

I’d say disenchant it, it’s never going to see any sustained play or inclusion in decks. There are so many better options at the 5 mana cost mark.

Blood Warriors – Warrior CardBlood Warriors Hearthstone Card

‘Add a copy of each damaged friendly minion to your hand.’

Another Warrior card for the dust pile. Blood Warriors is a good idea, you get to add some cards to your hand in a similar way to using battle rage.

It’s just far too unreliable though. There will be lots of games when you never get the opportunity to use this card, and dead cards in hand are very detrimental to your game.

Validated Doomsayer Hearthstone CardValidated Doomsayer – Neutral Card

‘At the start of your turn, set this minion’s Attack to 7.’

This is another card with a huge risk, and doesn’t have the cost that makes it worth it. For 5 mana, the chance of having a 7/7 the following turn is just too risky and costly.

I find it hard to see this being played in any form of deck for the foreseeable future. So dust it and move on I say.

Darkspeaker Hearthstone CardDarkspeaker – Neutral Card

‘Battlecry: Swap stats with a friendly minion.’

This card isn’t going to see play. What benefit is there to swapping stats with a friendly minion and at a cost of 5 mana?

Even if you swap with a high stat minion, you’re dropping that minions’ stats after you do it. I just can’t see a place for this card, even in experimental decks. It’s better off as dust if you pull any copies from card packs.

5 Whispers of the Old Gods Legendary Cards to Dust

Dust is the currency you use to make cards in Hearthstone. You can disenchant duplicate cards for their dust value, or make cards that you don’t have in your collection. Or, if you need a second copy.

There are two ways to get cards. You either get them in a pack you opened, or you craft them from dust. Which is why I have put together 5 Whispers of the Old Gods Legendary cards to dust so you can get rid of dead cards in your collection and craft some useful ones.

If you don’t know how to disenchant cards, just click on a card in your collection to see the options below. Click disenchant, and you will receive the dust value as shown.

As you will see from the table below you lose 4 times the value and more when disenchanting and making a card of the same rarity. So it’s very important you never disenchant a card you will want to make again later!

disenchanting a legendary hearthstone card

Crafting Dust Values Guide

Here is a table showing the amount of dust you will receive or spend when making and disenchanting cards of different rarity.

Card RarityCraft Dust CostDisenchant Dust CostGolden Craft Dust CostGolden Disenchant Dust Cost
White - Common40540050
Blue - Rare10020800100
Purple - Epic4001001600400
Orange - Legendary1600400320016000

5 Whispers of the Old Gods Legendary Cards to Dust

No one can say a card will never be relevant. But you can have a very good idea based on stats the trends in the META how likely it is certain cards will ever be used. The following cards are not used at all right now. It’s also very unlikely they will see play in the near future, or possibly ever.

If you pull these legendaries out of a pack my advice is to dust them and use the dust to make cards that you will actually use in competitive decks.

Anomalus Hearthstone CardAnomalus – Mage Legendary

‘Deathrattle: Deal 8 damage to all minions.’

This card doesn’t fit well into the mage builds and archetypes. An 8/6 for 8 mana needs a serious upside to be played. This card has a downside, dealing 8 damage to the board is not what you want as a mage. This means it damages your minions as well as your opponents.

It’s designed for a very slow control deck, which has never worked very effectively with mage. There is potential for it to be included in a Reno Mage build, but you’re much better off with the dust.

Cho’gallWarlock LegendaryCho'gall Hearthstone Card

‘Battlecry: The next spell you cast this turn costs Health instead of Mana.’

This is an interesting battlecry, and you can imagine some scenarios where it would be useful. So, why is no one playing this card? It’s just too situational and costly for that purpose.

If you have this card you can dust it safe in the knowledge that it’s donating dust to a better cause. A card that you will use often and not just have sitting in your collection.

Nat, the Darkfisher Hearthstone Card

Nat, the DarkfisherNeutral Legendary

‘At the start of your opponent’s turn, they have a 50% chance to draw an extra card.’

This is just a horrible card. Why would you want to give your opponent the chance to draw cards? It only has a 2/4 body too, nothing to get excited about dropping on curve and not worth the downside.

This guy pops out of shredders in wild and it’s just a nightmare. If you have been unlucky/lucky enough to get this from a pack dust it as soon as you can.

Y'Shaarj, Rage Unbound Hearthstone Card

Y’Shaarj, Rage UnboundNeutral Legendary

‘At the end of your turn, put a minion from your deck into the battlefield.’

There were 4 Gods released with the Whispers of the Old Gods set release. Y’Shaarj, Rage Unbound is by far the weakest and doesn’t see any play.

It’s just too slow for the current META, and the foreseeable future. To use 10 mana and play this card, have it live a turn and then pull something of value from your hand is too much to ask.

Soggoth the SlithererNeutral Legendary

Soggoth the Slitherer Hearthstone Card‘Taunt: Can’t be targeted by spells or hero Powers.’

I have pulled two of these from card packs and sent them both to the dust grinder. It’s not the worst card by far, and I can see it being used as a replacement for other cards in some instances. But you’re much better off dusting it in the long run.

At 9 mana there are so many really powerful cards available that are a lot better than this card it’s hard to ever imagine it being relevant.

So, there you have it. 5 Whispers of the Old Gods legendary cards to dust if you have them in your collection. There is no point having dead cards holding up you building out more decks that you can use now on the ladder and have fun.